2 \cdot \left(x \cdot x - x \cdot y\right)
x \cdot \left(\left(x - y\right) \cdot 2\right)
double f(double x, double y) {
double r522725 = 2.0;
double r522726 = x;
double r522727 = r522726 * r522726;
double r522728 = y;
double r522729 = r522726 * r522728;
double r522730 = r522727 - r522729;
double r522731 = r522725 * r522730;
return r522731;
}
double f(double x, double y) {
double r522732 = x;
double r522733 = y;
double r522734 = r522732 - r522733;
double r522735 = 2.0;
double r522736 = r522734 * r522735;
double r522737 = r522732 * r522736;
return r522737;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2020065 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))