\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(z, z, \mathsf{fma}\left(x, y, z \cdot z\right)\right) + z \cdot zdouble f(double x, double y, double z) {
double r446190 = x;
double r446191 = y;
double r446192 = r446190 * r446191;
double r446193 = z;
double r446194 = r446193 * r446193;
double r446195 = r446192 + r446194;
double r446196 = r446195 + r446194;
double r446197 = r446196 + r446194;
return r446197;
}
double f(double x, double y, double z) {
double r446198 = z;
double r446199 = x;
double r446200 = y;
double r446201 = r446198 * r446198;
double r446202 = fma(r446199, r446200, r446201);
double r446203 = fma(r446198, r446198, r446202);
double r446204 = r446203 + r446201;
return r446204;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
rmApplied associate-+l+0.1
Simplified0.1
rmApplied fma-def0.1
rmApplied fma-udef0.1
Applied associate-+r+0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020065 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))