\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\mathsf{fma}\left(y, x - z, 0\right)double f(double x, double y, double z) {
double r439147 = x;
double r439148 = y;
double r439149 = r439147 * r439148;
double r439150 = r439148 * r439148;
double r439151 = r439149 + r439150;
double r439152 = z;
double r439153 = r439148 * r439152;
double r439154 = r439151 - r439153;
double r439155 = r439154 - r439150;
return r439155;
}
double f(double x, double y, double z) {
double r439156 = y;
double r439157 = x;
double r439158 = z;
double r439159 = r439157 - r439158;
double r439160 = 0.0;
double r439161 = fma(r439156, r439159, r439160);
return r439161;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 17.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.6
Simplified0.0
Final simplification0.0
herbie shell --seed 2020065 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))