\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r496313 = x;
double r496314 = y;
double r496315 = r496313 * r496314;
double r496316 = r496314 * r496314;
double r496317 = r496315 - r496316;
double r496318 = r496317 + r496316;
double r496319 = z;
double r496320 = r496314 * r496319;
double r496321 = r496318 - r496320;
return r496321;
}
double f(double x, double y, double z) {
double r496322 = y;
double r496323 = x;
double r496324 = z;
double r496325 = r496323 - r496324;
double r496326 = r496322 * r496325;
return r496326;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 13.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020065 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))