\frac{e \cdot \sin v}{1 + e \cdot \cos v}\frac{e \cdot \sin v}{{1}^{3} + {\left(e \cdot \cos v\right)}^{3}} \cdot \left(1 \cdot 1 + \left(\left(e \cdot \cos v\right) \cdot \left(e \cdot \cos v\right) - 1 \cdot \left(e \cdot \cos v\right)\right)\right)double f(double e, double v) {
double r11809 = e;
double r11810 = v;
double r11811 = sin(r11810);
double r11812 = r11809 * r11811;
double r11813 = 1.0;
double r11814 = cos(r11810);
double r11815 = r11809 * r11814;
double r11816 = r11813 + r11815;
double r11817 = r11812 / r11816;
return r11817;
}
double f(double e, double v) {
double r11818 = e;
double r11819 = v;
double r11820 = sin(r11819);
double r11821 = r11818 * r11820;
double r11822 = 1.0;
double r11823 = 3.0;
double r11824 = pow(r11822, r11823);
double r11825 = cos(r11819);
double r11826 = r11818 * r11825;
double r11827 = pow(r11826, r11823);
double r11828 = r11824 + r11827;
double r11829 = r11821 / r11828;
double r11830 = r11822 * r11822;
double r11831 = r11826 * r11826;
double r11832 = r11822 * r11826;
double r11833 = r11831 - r11832;
double r11834 = r11830 + r11833;
double r11835 = r11829 * r11834;
return r11835;
}



Bits error versus e



Bits error versus v
Results
Initial program 0.1
rmApplied flip3-+0.1
Applied associate-/r/0.1
Final simplification0.1
herbie shell --seed 2020065
(FPCore (e v)
:name "Trigonometry A"
:precision binary64
:pre (<= 0.0 e 1)
(/ (* e (sin v)) (+ 1 (* e (cos v)))))