\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)double f(double a, double rand) {
double r141305 = a;
double r141306 = 1.0;
double r141307 = 3.0;
double r141308 = r141306 / r141307;
double r141309 = r141305 - r141308;
double r141310 = 9.0;
double r141311 = r141310 * r141309;
double r141312 = sqrt(r141311);
double r141313 = r141306 / r141312;
double r141314 = rand;
double r141315 = r141313 * r141314;
double r141316 = r141306 + r141315;
double r141317 = r141309 * r141316;
return r141317;
}
double f(double a, double rand) {
double r141318 = a;
double r141319 = 1.0;
double r141320 = 3.0;
double r141321 = r141319 / r141320;
double r141322 = r141318 - r141321;
double r141323 = 9.0;
double r141324 = r141323 * r141322;
double r141325 = sqrt(r141324);
double r141326 = r141319 / r141325;
double r141327 = rand;
double r141328 = r141326 * r141327;
double r141329 = r141319 + r141328;
double r141330 = r141322 * r141329;
return r141330;
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020065
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1 3)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1 3))))) rand))))