x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r329810 = x;
double r329811 = 2.0;
double r329812 = r329810 * r329811;
double r329813 = y;
double r329814 = r329812 - r329813;
return r329814;
}
double f(double x, double y) {
double r329815 = x;
double r329816 = 2.0;
double r329817 = r329815 * r329816;
double r329818 = y;
double r329819 = r329817 - r329818;
return r329819;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020065
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))