x \cdot \left(1 - y \cdot z\right)
x \cdot \left(1 - y \cdot z\right)
double f(double x, double y, double z) {
double r775894 = x;
double r775895 = 1.0;
double r775896 = y;
double r775897 = z;
double r775898 = r775896 * r775897;
double r775899 = r775895 - r775898;
double r775900 = r775894 * r775899;
return r775900;
}
double f(double x, double y, double z) {
double r775901 = x;
double r775902 = 1.0;
double r775903 = y;
double r775904 = z;
double r775905 = r775903 * r775904;
double r775906 = r775902 - r775905;
double r775907 = r775901 * r775906;
return r775907;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 3.4
Final simplification3.4
herbie shell --seed 2020065
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))