\left(\frac{x}{2} + y \cdot x\right) + zx \cdot \left(y + 0.5\right) + z
double f(double x, double y, double z) {
double r361745 = x;
double r361746 = 2.0;
double r361747 = r361745 / r361746;
double r361748 = y;
double r361749 = r361748 * r361745;
double r361750 = r361747 + r361749;
double r361751 = z;
double r361752 = r361750 + r361751;
return r361752;
}
double f(double x, double y, double z) {
double r361753 = x;
double r361754 = y;
double r361755 = 0.5;
double r361756 = r361754 + r361755;
double r361757 = r361753 * r361756;
double r361758 = z;
double r361759 = r361757 + r361758;
return r361759;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020065
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))