\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r263831 = x;
double r263832 = y;
double r263833 = cos(r263832);
double r263834 = r263831 + r263833;
double r263835 = z;
double r263836 = sin(r263832);
double r263837 = r263835 * r263836;
double r263838 = r263834 - r263837;
return r263838;
}
double f(double x, double y, double z) {
double r263839 = x;
double r263840 = y;
double r263841 = cos(r263840);
double r263842 = r263839 + r263841;
double r263843 = z;
double r263844 = sin(r263840);
double r263845 = r263843 * r263844;
double r263846 = r263842 - r263845;
return r263846;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020065
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))