Average Error: 0.1 → 0.1
Time: 4.8s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r263831 = x;
        double r263832 = y;
        double r263833 = cos(r263832);
        double r263834 = r263831 + r263833;
        double r263835 = z;
        double r263836 = sin(r263832);
        double r263837 = r263835 * r263836;
        double r263838 = r263834 - r263837;
        return r263838;
}

double f(double x, double y, double z) {
        double r263839 = x;
        double r263840 = y;
        double r263841 = cos(r263840);
        double r263842 = r263839 + r263841;
        double r263843 = z;
        double r263844 = sin(r263840);
        double r263845 = r263843 * r263844;
        double r263846 = r263842 - r263845;
        return r263846;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2020065 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))