\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\frac{60}{\frac{z - t}{x - y}} + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r935233 = 60.0;
double r935234 = x;
double r935235 = y;
double r935236 = r935234 - r935235;
double r935237 = r935233 * r935236;
double r935238 = z;
double r935239 = t;
double r935240 = r935238 - r935239;
double r935241 = r935237 / r935240;
double r935242 = a;
double r935243 = 120.0;
double r935244 = r935242 * r935243;
double r935245 = r935241 + r935244;
return r935245;
}
double f(double x, double y, double z, double t, double a) {
double r935246 = 60.0;
double r935247 = z;
double r935248 = t;
double r935249 = r935247 - r935248;
double r935250 = x;
double r935251 = y;
double r935252 = r935250 - r935251;
double r935253 = r935249 / r935252;
double r935254 = r935246 / r935253;
double r935255 = a;
double r935256 = 120.0;
double r935257 = r935255 * r935256;
double r935258 = r935254 + r935257;
return r935258;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.5
rmApplied associate-/l*0.2
Final simplification0.2
herbie shell --seed 2020065
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))