\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r871200 = x;
double r871201 = y;
double r871202 = r871200 + r871201;
double r871203 = r871201 + r871201;
double r871204 = r871202 / r871203;
return r871204;
}
double f(double x, double y) {
double r871205 = 0.5;
double r871206 = x;
double r871207 = y;
double r871208 = r871206 / r871207;
double r871209 = r871205 * r871208;
double r871210 = r871209 + r871205;
return r871210;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2020065
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))