x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r787871 = x;
double r787872 = y;
double r787873 = z;
double r787874 = r787872 * r787873;
double r787875 = r787871 - r787874;
return r787875;
}
double f(double x, double y, double z) {
double r787876 = x;
double r787877 = y;
double r787878 = z;
double r787879 = r787877 * r787878;
double r787880 = r787876 - r787879;
return r787880;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020065
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))