\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\left(\sqrt{{\left(\left|\frac{x}{y}\right|\right)}^{\frac{3}{2}}} \cdot \sqrt{{\left(\left|\frac{x}{y}\right|\right)}^{\frac{3}{2}}}\right) \cdot \sqrt{\left|\frac{x}{y}\right|} + \left|\frac{z}{t}\right| \cdot \left|\frac{z}{t}\right|double f(double x, double y, double z, double t) {
double r690125 = x;
double r690126 = r690125 * r690125;
double r690127 = y;
double r690128 = r690127 * r690127;
double r690129 = r690126 / r690128;
double r690130 = z;
double r690131 = r690130 * r690130;
double r690132 = t;
double r690133 = r690132 * r690132;
double r690134 = r690131 / r690133;
double r690135 = r690129 + r690134;
return r690135;
}
double f(double x, double y, double z, double t) {
double r690136 = x;
double r690137 = y;
double r690138 = r690136 / r690137;
double r690139 = fabs(r690138);
double r690140 = 1.5;
double r690141 = pow(r690139, r690140);
double r690142 = sqrt(r690141);
double r690143 = r690142 * r690142;
double r690144 = sqrt(r690139);
double r690145 = r690143 * r690144;
double r690146 = z;
double r690147 = t;
double r690148 = r690146 / r690147;
double r690149 = fabs(r690148);
double r690150 = r690149 * r690149;
double r690151 = r690145 + r690150;
return r690151;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 33.4 |
|---|---|
| Target | 0.4 |
| Herbie | 0.5 |
Initial program 33.4
rmApplied add-sqr-sqrt33.5
Simplified33.4
Simplified19.3
rmApplied add-sqr-sqrt19.3
Simplified19.3
Simplified0.4
rmApplied add-sqr-sqrt0.5
Applied associate-*r*0.5
Simplified0.5
rmApplied add-sqr-sqrt0.5
Final simplification0.5
herbie shell --seed 2020065
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))