\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r584843 = x;
double r584844 = y;
double r584845 = r584843 - r584844;
double r584846 = 2.0;
double r584847 = r584843 * r584846;
double r584848 = r584847 * r584844;
double r584849 = r584845 / r584848;
return r584849;
}
double f(double x, double y) {
double r584850 = 1.0;
double r584851 = 2.0;
double r584852 = y;
double r584853 = r584851 * r584852;
double r584854 = r584850 / r584853;
double r584855 = x;
double r584856 = r584855 * r584851;
double r584857 = r584850 / r584856;
double r584858 = r584854 - r584857;
return r584858;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.4
rmApplied div-sub15.4
Simplified11.2
Simplified0.0
Final simplification0.0
herbie shell --seed 2020065
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))