\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r598847 = x;
double r598848 = y;
double r598849 = r598847 + r598848;
double r598850 = 2.0;
double r598851 = r598847 * r598850;
double r598852 = r598851 * r598848;
double r598853 = r598849 / r598852;
return r598853;
}
double f(double x, double y) {
double r598854 = 0.5;
double r598855 = 1.0;
double r598856 = y;
double r598857 = r598855 / r598856;
double r598858 = x;
double r598859 = r598855 / r598858;
double r598860 = r598857 + r598859;
double r598861 = r598854 * r598860;
return r598861;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.4
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020065
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))