\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(i, c, \mathsf{fma}\left(b, a, \mathsf{fma}\left(x, y, z \cdot t\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r66530 = x;
double r66531 = y;
double r66532 = r66530 * r66531;
double r66533 = z;
double r66534 = t;
double r66535 = r66533 * r66534;
double r66536 = r66532 + r66535;
double r66537 = a;
double r66538 = b;
double r66539 = r66537 * r66538;
double r66540 = r66536 + r66539;
double r66541 = c;
double r66542 = i;
double r66543 = r66541 * r66542;
double r66544 = r66540 + r66543;
return r66544;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r66545 = i;
double r66546 = c;
double r66547 = b;
double r66548 = a;
double r66549 = x;
double r66550 = y;
double r66551 = z;
double r66552 = t;
double r66553 = r66551 * r66552;
double r66554 = fma(r66549, r66550, r66553);
double r66555 = fma(r66547, r66548, r66554);
double r66556 = fma(r66545, r66546, r66555);
return r66556;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020064 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))