x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r282448 = x;
double r282449 = 2.0;
double r282450 = r282448 * r282449;
double r282451 = y;
double r282452 = r282450 - r282451;
return r282452;
}
double f(double x, double y) {
double r282453 = x;
double r282454 = 2.0;
double r282455 = r282453 * r282454;
double r282456 = y;
double r282457 = r282455 - r282456;
return r282457;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020064 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))