x \cdot \left(1 - y\right)
x \cdot \left(1 - y\right)
double f(double x, double y) {
double r282337 = x;
double r282338 = 1.0;
double r282339 = y;
double r282340 = r282338 - r282339;
double r282341 = r282337 * r282340;
return r282341;
}
double f(double x, double y) {
double r282342 = x;
double r282343 = 1.0;
double r282344 = y;
double r282345 = r282343 - r282344;
double r282346 = r282342 * r282345;
return r282346;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020064 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))