e^{\left(x \cdot y\right) \cdot y}e^{\log \left(e^{x \cdot {y}^{2}}\right)}double f(double x, double y) {
double r253095 = x;
double r253096 = y;
double r253097 = r253095 * r253096;
double r253098 = r253097 * r253096;
double r253099 = exp(r253098);
return r253099;
}
double f(double x, double y) {
double r253100 = x;
double r253101 = y;
double r253102 = 2.0;
double r253103 = pow(r253101, r253102);
double r253104 = r253100 * r253103;
double r253105 = exp(r253104);
double r253106 = log(r253105);
double r253107 = exp(r253106);
return r253107;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied add-log-exp0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020064 +o rules:numerics
(FPCore (x y)
:name "Data.Random.Distribution.Normal:normalF from random-fu-0.2.6.2"
:precision binary64
(exp (* (* x y) y)))