\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r175260 = x;
double r175261 = y;
double r175262 = cos(r175261);
double r175263 = r175260 + r175262;
double r175264 = z;
double r175265 = sin(r175261);
double r175266 = r175264 * r175265;
double r175267 = r175263 - r175266;
return r175267;
}
double f(double x, double y, double z) {
double r175268 = x;
double r175269 = y;
double r175270 = cos(r175269);
double r175271 = r175268 + r175270;
double r175272 = z;
double r175273 = sin(r175269);
double r175274 = r175272 * r175273;
double r175275 = r175271 - r175274;
return r175275;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020064 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))