x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\mathsf{fma}\left(y + z, x + x, \mathsf{fma}\left(5, y, t \cdot x\right)\right)double f(double x, double y, double z, double t) {
double r152883 = x;
double r152884 = y;
double r152885 = z;
double r152886 = r152884 + r152885;
double r152887 = r152886 + r152885;
double r152888 = r152887 + r152884;
double r152889 = t;
double r152890 = r152888 + r152889;
double r152891 = r152883 * r152890;
double r152892 = 5.0;
double r152893 = r152884 * r152892;
double r152894 = r152891 + r152893;
return r152894;
}
double f(double x, double y, double z, double t) {
double r152895 = y;
double r152896 = z;
double r152897 = r152895 + r152896;
double r152898 = x;
double r152899 = r152898 + r152898;
double r152900 = 5.0;
double r152901 = t;
double r152902 = r152901 * r152898;
double r152903 = fma(r152900, r152895, r152902);
double r152904 = fma(r152897, r152899, r152903);
return r152904;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Simplified0.1
Taylor expanded around 0 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020064 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))