\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(b, a, \mathsf{fma}\left(x, y, z \cdot t\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r130836 = x;
double r130837 = y;
double r130838 = r130836 * r130837;
double r130839 = z;
double r130840 = t;
double r130841 = r130839 * r130840;
double r130842 = r130838 + r130841;
double r130843 = a;
double r130844 = b;
double r130845 = r130843 * r130844;
double r130846 = r130842 + r130845;
return r130846;
}
double f(double x, double y, double z, double t, double a, double b) {
double r130847 = b;
double r130848 = a;
double r130849 = x;
double r130850 = y;
double r130851 = z;
double r130852 = t;
double r130853 = r130851 * r130852;
double r130854 = fma(r130849, r130850, r130853);
double r130855 = fma(r130847, r130848, r130854);
return r130855;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020064 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))