x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r826092 = x;
double r826093 = y;
double r826094 = 1.0;
double r826095 = r826093 + r826094;
double r826096 = r826092 * r826095;
return r826096;
}
double f(double x, double y) {
double r826097 = x;
double r826098 = y;
double r826099 = 1.0;
double r826100 = r826098 + r826099;
double r826101 = r826097 * r826100;
return r826101;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020064 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))