\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r659074 = x;
double r659075 = y;
double r659076 = z;
double r659077 = t;
double r659078 = r659076 * r659077;
double r659079 = r659075 - r659078;
double r659080 = r659074 / r659079;
return r659080;
}
double f(double x, double y, double z, double t) {
double r659081 = x;
double r659082 = y;
double r659083 = z;
double r659084 = t;
double r659085 = r659083 * r659084;
double r659086 = r659082 - r659085;
double r659087 = r659081 / r659086;
return r659087;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.9 |
|---|---|
| Target | 1.7 |
| Herbie | 2.9 |
Initial program 2.9
Final simplification2.9
herbie shell --seed 2020064 +o rules:numerics
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))