x + y \cdot \frac{z - t}{z - a}\frac{1}{\frac{\frac{z - a}{z - t}}{y}} + xdouble f(double x, double y, double z, double t, double a) {
double r581030 = x;
double r581031 = y;
double r581032 = z;
double r581033 = t;
double r581034 = r581032 - r581033;
double r581035 = a;
double r581036 = r581032 - r581035;
double r581037 = r581034 / r581036;
double r581038 = r581031 * r581037;
double r581039 = r581030 + r581038;
return r581039;
}
double f(double x, double y, double z, double t, double a) {
double r581040 = 1.0;
double r581041 = z;
double r581042 = a;
double r581043 = r581041 - r581042;
double r581044 = t;
double r581045 = r581041 - r581044;
double r581046 = r581043 / r581045;
double r581047 = y;
double r581048 = r581046 / r581047;
double r581049 = r581040 / r581048;
double r581050 = x;
double r581051 = r581049 + r581050;
return r581051;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.3 |
|---|---|
| Target | 1.2 |
| Herbie | 1.3 |
Initial program 1.3
Simplified1.3
rmApplied clear-num1.4
rmApplied fma-udef1.4
Simplified1.2
rmApplied clear-num1.3
Final simplification1.3
herbie shell --seed 2020064 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))