2 \cdot \left(x \cdot x - x \cdot y\right)
x \cdot \left(\left(x - y\right) \cdot 2\right)
double f(double x, double y) {
double r477667 = 2.0;
double r477668 = x;
double r477669 = r477668 * r477668;
double r477670 = y;
double r477671 = r477668 * r477670;
double r477672 = r477669 - r477671;
double r477673 = r477667 * r477672;
return r477673;
}
double f(double x, double y) {
double r477674 = x;
double r477675 = y;
double r477676 = r477674 - r477675;
double r477677 = 2.0;
double r477678 = r477676 * r477677;
double r477679 = r477674 * r477678;
return r477679;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2020064 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))