Average Error: 15.4 → 0.0
Time: 3.6s
Precision: 64
\[\frac{x - y}{\left(x \cdot 2\right) \cdot y}\]
\[0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)\]
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)
double f(double x, double y) {
        double r473778 = x;
        double r473779 = y;
        double r473780 = r473778 - r473779;
        double r473781 = 2.0;
        double r473782 = r473778 * r473781;
        double r473783 = r473782 * r473779;
        double r473784 = r473780 / r473783;
        return r473784;
}

double f(double x, double y) {
        double r473785 = 0.5;
        double r473786 = 1.0;
        double r473787 = y;
        double r473788 = r473786 / r473787;
        double r473789 = x;
        double r473790 = r473786 / r473789;
        double r473791 = r473788 - r473790;
        double r473792 = r473785 * r473791;
        return r473792;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original15.4
Target0.0
Herbie0.0
\[\frac{0.5}{y} - \frac{0.5}{x}\]

Derivation

  1. Initial program 15.4

    \[\frac{x - y}{\left(x \cdot 2\right) \cdot y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{0.5 \cdot \frac{1}{y} - 0.5 \cdot \frac{1}{x}}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)}\]
  4. Final simplification0.0

    \[\leadsto 0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)\]

Reproduce

herbie shell --seed 2020064 +o rules:numerics
(FPCore (x y)
  :name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
  :precision binary64

  :herbie-target
  (- (/ 0.5 y) (/ 0.5 x))

  (/ (- x y) (* (* x 2) y)))