\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r447664 = x;
double r447665 = y;
double r447666 = r447664 * r447665;
double r447667 = r447665 * r447665;
double r447668 = r447666 - r447667;
double r447669 = r447668 + r447667;
double r447670 = z;
double r447671 = r447665 * r447670;
double r447672 = r447669 - r447671;
return r447672;
}
double f(double x, double y, double z) {
double r447673 = y;
double r447674 = x;
double r447675 = z;
double r447676 = r447674 - r447675;
double r447677 = r447673 * r447676;
return r447677;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 13.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.2
Simplified0.0
Final simplification0.0
herbie shell --seed 2020064 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))