x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r229439 = x;
double r229440 = y;
double r229441 = r229440 - r229439;
double r229442 = z;
double r229443 = r229441 * r229442;
double r229444 = r229439 + r229443;
return r229444;
}
double f(double x, double y, double z) {
double r229445 = x;
double r229446 = y;
double r229447 = r229446 - r229445;
double r229448 = z;
double r229449 = r229447 * r229448;
double r229450 = r229445 + r229449;
return r229450;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020064
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))