Average Error: 0.1 → 0.1
Time: 5.6s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r185892 = x;
        double r185893 = y;
        double r185894 = cos(r185893);
        double r185895 = r185892 + r185894;
        double r185896 = z;
        double r185897 = sin(r185893);
        double r185898 = r185896 * r185897;
        double r185899 = r185895 - r185898;
        return r185899;
}

double f(double x, double y, double z) {
        double r185900 = x;
        double r185901 = y;
        double r185902 = cos(r185901);
        double r185903 = r185900 + r185902;
        double r185904 = z;
        double r185905 = sin(r185901);
        double r185906 = r185904 * r185905;
        double r185907 = r185903 - r185906;
        return r185907;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2020064 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))