Average Error: 0.1 → 0.1
Time: 4.4s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r145072 = x;
        double r145073 = y;
        double r145074 = sin(r145073);
        double r145075 = r145072 + r145074;
        double r145076 = z;
        double r145077 = cos(r145073);
        double r145078 = r145076 * r145077;
        double r145079 = r145075 + r145078;
        return r145079;
}

double f(double x, double y, double z) {
        double r145080 = x;
        double r145081 = y;
        double r145082 = sin(r145081);
        double r145083 = r145080 + r145082;
        double r145084 = z;
        double r145085 = cos(r145081);
        double r145086 = r145084 * r145085;
        double r145087 = r145083 + r145086;
        return r145087;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020064 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))