x \cdot y + \left(x - 1\right) \cdot z
x \cdot y + \left(x - 1\right) \cdot z
double f(double x, double y, double z) {
double r190061 = x;
double r190062 = y;
double r190063 = r190061 * r190062;
double r190064 = 1.0;
double r190065 = r190061 - r190064;
double r190066 = z;
double r190067 = r190065 * r190066;
double r190068 = r190063 + r190067;
return r190068;
}
double f(double x, double y, double z) {
double r190069 = x;
double r190070 = y;
double r190071 = r190069 * r190070;
double r190072 = 1.0;
double r190073 = r190069 - r190072;
double r190074 = z;
double r190075 = r190073 * r190074;
double r190076 = r190071 + r190075;
return r190076;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020064
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))