\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r146966 = x;
double r146967 = y;
double r146968 = r146966 * r146967;
double r146969 = z;
double r146970 = t;
double r146971 = r146969 * r146970;
double r146972 = r146968 + r146971;
double r146973 = a;
double r146974 = b;
double r146975 = r146973 * r146974;
double r146976 = r146972 + r146975;
double r146977 = c;
double r146978 = i;
double r146979 = r146977 * r146978;
double r146980 = r146976 + r146979;
return r146980;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r146981 = x;
double r146982 = y;
double r146983 = r146981 * r146982;
double r146984 = z;
double r146985 = t;
double r146986 = r146984 * r146985;
double r146987 = r146983 + r146986;
double r146988 = a;
double r146989 = b;
double r146990 = r146988 * r146989;
double r146991 = r146987 + r146990;
double r146992 = c;
double r146993 = i;
double r146994 = r146992 * r146993;
double r146995 = r146991 + r146994;
return r146995;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020064
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))