\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 12060 \cdot \left(\frac{x}{z - t} - \frac{y}{z - t}\right) + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r864567 = 60.0;
double r864568 = x;
double r864569 = y;
double r864570 = r864568 - r864569;
double r864571 = r864567 * r864570;
double r864572 = z;
double r864573 = t;
double r864574 = r864572 - r864573;
double r864575 = r864571 / r864574;
double r864576 = a;
double r864577 = 120.0;
double r864578 = r864576 * r864577;
double r864579 = r864575 + r864578;
return r864579;
}
double f(double x, double y, double z, double t, double a) {
double r864580 = 60.0;
double r864581 = x;
double r864582 = z;
double r864583 = t;
double r864584 = r864582 - r864583;
double r864585 = r864581 / r864584;
double r864586 = y;
double r864587 = r864586 / r864584;
double r864588 = r864585 - r864587;
double r864589 = r864580 * r864588;
double r864590 = a;
double r864591 = 120.0;
double r864592 = r864590 * r864591;
double r864593 = r864589 + r864592;
return r864593;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.1
Simplified0.1
rmApplied div-sub0.1
Final simplification0.1
herbie shell --seed 2020064
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))