\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r720341 = x;
double r720342 = y;
double r720343 = z;
double r720344 = t;
double r720345 = r720343 * r720344;
double r720346 = r720342 - r720345;
double r720347 = r720341 / r720346;
return r720347;
}
double f(double x, double y, double z, double t) {
double r720348 = x;
double r720349 = y;
double r720350 = z;
double r720351 = t;
double r720352 = r720350 * r720351;
double r720353 = r720349 - r720352;
double r720354 = r720348 / r720353;
return r720354;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.9 |
|---|---|
| Target | 1.7 |
| Herbie | 2.9 |
Initial program 2.9
Final simplification2.9
herbie shell --seed 2020064
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))