2 \cdot \left(x \cdot x + x \cdot y\right)
2 \cdot \left(x \cdot x + x \cdot y\right)
double f(double x, double y) {
double r464877 = 2.0;
double r464878 = x;
double r464879 = r464878 * r464878;
double r464880 = y;
double r464881 = r464878 * r464880;
double r464882 = r464879 + r464881;
double r464883 = r464877 * r464882;
return r464883;
}
double f(double x, double y) {
double r464884 = 2.0;
double r464885 = x;
double r464886 = r464885 * r464885;
double r464887 = y;
double r464888 = r464885 * r464887;
double r464889 = r464886 + r464888;
double r464890 = r464884 * r464889;
return r464890;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020064
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))