x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}x - \frac{y \cdot 2}{z \cdot 2 - \frac{t}{\sqrt[3]{z} \cdot \sqrt[3]{z}} \cdot \frac{y}{\sqrt[3]{z}}}double f(double x, double y, double z, double t) {
double r509426 = x;
double r509427 = y;
double r509428 = 2.0;
double r509429 = r509427 * r509428;
double r509430 = z;
double r509431 = r509429 * r509430;
double r509432 = r509430 * r509428;
double r509433 = r509432 * r509430;
double r509434 = t;
double r509435 = r509427 * r509434;
double r509436 = r509433 - r509435;
double r509437 = r509431 / r509436;
double r509438 = r509426 - r509437;
return r509438;
}
double f(double x, double y, double z, double t) {
double r509439 = x;
double r509440 = y;
double r509441 = 2.0;
double r509442 = r509440 * r509441;
double r509443 = z;
double r509444 = r509443 * r509441;
double r509445 = t;
double r509446 = cbrt(r509443);
double r509447 = r509446 * r509446;
double r509448 = r509445 / r509447;
double r509449 = r509440 / r509446;
double r509450 = r509448 * r509449;
double r509451 = r509444 - r509450;
double r509452 = r509442 / r509451;
double r509453 = r509439 - r509452;
return r509453;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 11.6 |
|---|---|
| Target | 0.1 |
| Herbie | 1.4 |
Initial program 11.6
rmApplied associate-/l*6.6
rmApplied div-sub6.6
Simplified2.8
Simplified2.8
rmApplied add-cube-cbrt2.9
Applied times-frac1.4
Final simplification1.4
herbie shell --seed 2020064
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:herbie-target
(- x (/ 1 (- (/ z y) (/ (/ t 2) z))))
(- x (/ (* (* y 2) z) (- (* (* z 2) z) (* y t)))))