x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\mathsf{fma}\left(y - x, 6 \cdot \frac{2}{3} + 6 \cdot \left(-z\right), x\right)double f(double x, double y, double z) {
double r249627 = x;
double r249628 = y;
double r249629 = r249628 - r249627;
double r249630 = 6.0;
double r249631 = r249629 * r249630;
double r249632 = 2.0;
double r249633 = 3.0;
double r249634 = r249632 / r249633;
double r249635 = z;
double r249636 = r249634 - r249635;
double r249637 = r249631 * r249636;
double r249638 = r249627 + r249637;
return r249638;
}
double f(double x, double y, double z) {
double r249639 = y;
double r249640 = x;
double r249641 = r249639 - r249640;
double r249642 = 6.0;
double r249643 = 2.0;
double r249644 = 3.0;
double r249645 = r249643 / r249644;
double r249646 = r249642 * r249645;
double r249647 = z;
double r249648 = -r249647;
double r249649 = r249642 * r249648;
double r249650 = r249646 + r249649;
double r249651 = fma(r249641, r249650, r249640);
return r249651;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.4
Simplified0.2
rmApplied sub-neg0.2
Applied distribute-lft-in0.2
Final simplification0.2
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6) (- (/ 2 3) z))))