x \cdot \left(1 - y\right)
x \cdot \left(1 - y\right)
double f(double x, double y) {
double r207251 = x;
double r207252 = 1.0;
double r207253 = y;
double r207254 = r207252 - r207253;
double r207255 = r207251 * r207254;
return r207255;
}
double f(double x, double y) {
double r207256 = x;
double r207257 = 1.0;
double r207258 = y;
double r207259 = r207257 - r207258;
double r207260 = r207256 * r207259;
return r207260;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))