x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r197964 = x;
double r197965 = r197964 * r197964;
double r197966 = 1.0;
double r197967 = r197965 - r197966;
return r197967;
}
double f(double x) {
double r197968 = x;
double r197969 = r197968 * r197968;
double r197970 = 1.0;
double r197971 = r197969 - r197970;
return r197971;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))