x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r175814 = x;
double r175815 = r175814 * r175814;
double r175816 = 1.0;
double r175817 = r175815 + r175816;
return r175817;
}
double f(double x) {
double r175818 = x;
double r175819 = r175818 * r175818;
double r175820 = 1.0;
double r175821 = r175819 + r175820;
return r175821;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))