\left(x \cdot y + z\right) \cdot y + t
\left(x \cdot y + z\right) \cdot y + t
double f(double x, double y, double z, double t) {
double r162025 = x;
double r162026 = y;
double r162027 = r162025 * r162026;
double r162028 = z;
double r162029 = r162027 + r162028;
double r162030 = r162029 * r162026;
double r162031 = t;
double r162032 = r162030 + r162031;
return r162032;
}
double f(double x, double y, double z, double t) {
double r162033 = x;
double r162034 = y;
double r162035 = r162033 * r162034;
double r162036 = z;
double r162037 = r162035 + r162036;
double r162038 = r162037 * r162034;
double r162039 = t;
double r162040 = r162038 + r162039;
return r162040;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))