\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\mathsf{fma}\left(y, x, y \cdot \left(-z\right)\right)double f(double x, double y, double z) {
double r398487 = x;
double r398488 = y;
double r398489 = r398487 * r398488;
double r398490 = r398488 * r398488;
double r398491 = r398489 - r398490;
double r398492 = r398491 + r398490;
double r398493 = z;
double r398494 = r398488 * r398493;
double r398495 = r398492 - r398494;
return r398495;
}
double f(double x, double y, double z) {
double r398496 = y;
double r398497 = x;
double r398498 = z;
double r398499 = -r398498;
double r398500 = r398496 * r398499;
double r398501 = fma(r398496, r398497, r398500);
return r398501;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 13.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.1
Simplified0.0
rmApplied sub-neg0.0
Applied distribute-lft-in0.0
rmApplied fma-def0.0
Final simplification0.0
herbie shell --seed 2020062 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))