\left(\frac{x}{2} + y \cdot x\right) + zx \cdot \left(y + 0.5\right) + z
double f(double x, double y, double z) {
double r238046 = x;
double r238047 = 2.0;
double r238048 = r238046 / r238047;
double r238049 = y;
double r238050 = r238049 * r238046;
double r238051 = r238048 + r238050;
double r238052 = z;
double r238053 = r238051 + r238052;
return r238053;
}
double f(double x, double y, double z) {
double r238054 = x;
double r238055 = y;
double r238056 = 0.5;
double r238057 = r238055 + r238056;
double r238058 = r238054 * r238057;
double r238059 = z;
double r238060 = r238058 + r238059;
return r238060;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020062
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))