x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r168517 = x;
double r168518 = y;
double r168519 = r168518 - r168517;
double r168520 = z;
double r168521 = r168519 * r168520;
double r168522 = r168517 + r168521;
return r168522;
}
double f(double x, double y, double z) {
double r168523 = x;
double r168524 = y;
double r168525 = r168524 - r168523;
double r168526 = z;
double r168527 = r168525 * r168526;
double r168528 = r168523 + r168527;
return r168528;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020062
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))