x \cdot \cos y - z \cdot \sin y
\left(x \cdot {\left(e^{\log \left({\left(\cos y\right)}^{2}\right)}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} - z \cdot \sin ydouble f(double x, double y, double z) {
double r219657 = x;
double r219658 = y;
double r219659 = cos(r219658);
double r219660 = r219657 * r219659;
double r219661 = z;
double r219662 = sin(r219658);
double r219663 = r219661 * r219662;
double r219664 = r219660 - r219663;
return r219664;
}
double f(double x, double y, double z) {
double r219665 = x;
double r219666 = y;
double r219667 = cos(r219666);
double r219668 = 2.0;
double r219669 = pow(r219667, r219668);
double r219670 = log(r219669);
double r219671 = exp(r219670);
double r219672 = 0.3333333333333333;
double r219673 = pow(r219671, r219672);
double r219674 = r219665 * r219673;
double r219675 = cbrt(r219667);
double r219676 = r219674 * r219675;
double r219677 = z;
double r219678 = sin(r219666);
double r219679 = r219677 * r219678;
double r219680 = r219676 - r219679;
return r219680;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.1
Applied pow1/316.1
Applied pow-prod-down0.2
Simplified0.2
rmApplied add-exp-log16.1
Applied pow-exp16.1
Simplified0.2
Final simplification0.2
herbie shell --seed 2020062
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))