x \cdot \cos y + z \cdot \sin y
\left(x \cdot {\left(e^{\log \left({\left(\cos y\right)}^{2}\right)}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} + z \cdot \sin ydouble f(double x, double y, double z) {
double r154700 = x;
double r154701 = y;
double r154702 = cos(r154701);
double r154703 = r154700 * r154702;
double r154704 = z;
double r154705 = sin(r154701);
double r154706 = r154704 * r154705;
double r154707 = r154703 + r154706;
return r154707;
}
double f(double x, double y, double z) {
double r154708 = x;
double r154709 = y;
double r154710 = cos(r154709);
double r154711 = 2.0;
double r154712 = pow(r154710, r154711);
double r154713 = log(r154712);
double r154714 = exp(r154713);
double r154715 = 0.3333333333333333;
double r154716 = pow(r154714, r154715);
double r154717 = r154708 * r154716;
double r154718 = cbrt(r154710);
double r154719 = r154717 * r154718;
double r154720 = z;
double r154721 = sin(r154709);
double r154722 = r154720 * r154721;
double r154723 = r154719 + r154722;
return r154723;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.1
Applied pow1/316.1
Applied pow-prod-down0.2
Simplified0.2
rmApplied add-exp-log16.1
Applied pow-exp16.1
Simplified0.2
Final simplification0.2
herbie shell --seed 2020062
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))