Average Error: 0.0 → 0.0
Time: 4.9s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r187448 = x;
        double r187449 = y;
        double r187450 = cos(r187449);
        double r187451 = r187448 + r187450;
        double r187452 = z;
        double r187453 = sin(r187449);
        double r187454 = r187452 * r187453;
        double r187455 = r187451 - r187454;
        return r187455;
}

double f(double x, double y, double z) {
        double r187456 = x;
        double r187457 = y;
        double r187458 = cos(r187457);
        double r187459 = r187456 + r187458;
        double r187460 = z;
        double r187461 = sin(r187457);
        double r187462 = r187460 * r187461;
        double r187463 = r187459 - r187462;
        return r187463;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2020062 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))