\left(x \cdot y + z \cdot t\right) + a \cdot b
\left(x \cdot y + z \cdot t\right) + a \cdot b
double f(double x, double y, double z, double t, double a, double b) {
double r141035 = x;
double r141036 = y;
double r141037 = r141035 * r141036;
double r141038 = z;
double r141039 = t;
double r141040 = r141038 * r141039;
double r141041 = r141037 + r141040;
double r141042 = a;
double r141043 = b;
double r141044 = r141042 * r141043;
double r141045 = r141041 + r141044;
return r141045;
}
double f(double x, double y, double z, double t, double a, double b) {
double r141046 = x;
double r141047 = y;
double r141048 = r141046 * r141047;
double r141049 = z;
double r141050 = t;
double r141051 = r141049 * r141050;
double r141052 = r141048 + r141051;
double r141053 = a;
double r141054 = b;
double r141055 = r141053 * r141054;
double r141056 = r141052 + r141055;
return r141056;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020062
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))